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Rendered in real-time in UE4. It has been a fun ride ever since I started working on this piece, especially with all the scrap and re-do's that I have to do to get it as far as this. I am incredibly proud of the outcome and with all the hard-work that I have put in to this environment.

All aspect in the scene were created by me except for the smoke particle and satellite material from starter content.

Wide angle shot

Wide angle shot

Ubisoft NXT 2020 - 3D Art | Aerol Aratia

Modular Pieces and Props

Modular Pieces and Props

Drawing scene

Drawing scene

Layout Reference

Layout Reference

Quick Blockout

Quick Blockout

Model Placement

Model Placement